Prince of Persia: Warrior Within
Content at a glance:
Computer Platform: Game Cube (Nintendo)
Produced by: Ubi Soft
Price Range: $41-50
Learning curve time: 1-30 min.
Age level: Mature Teen to Adult
ESRB Rating: M (Mature)
Patches / Upgrades: None
System Requirements: None
Reviewed By: Justin Hilton aka Atticus
VOLUNTEER GUEST REVIEWER
Genre: Action / Platform
Christian Rating: 3 of 5 (average)
Gameplay: 4 of 5 (good)
Violence: 2 of 5 (heavy)
Adult Content: 2 of 5 (heavy)
Set ten years after the events of the critically acclaimed Sands of Time, Warrior Within has the Prince on the run from his own fate. Having turned back time and changed his fate, the Prince has been doomed to die at the hands of the Dahaka, an immortal creature spawned by his own disruption of the Timeline. Now, after evading the Dahaka for ten years, the Prince is getting desperate. He makes for the Island of Time, where the Sands were first created, and plans to go back into the past, and stop them from ever being created, thus erasing his incident with them from existence. But fate has other ideas…
Improves on the original's gameplay structure in almost every way. Fighting system is great, plat-forming is unchanged for the most part, but still awesome. The segregation between the two is gone, and it's very noticeable. The very best parts of the game are when the plat-forming and combat mesh together perfectly. It's fantastic at those parts. Warrior Within longer than the first game, as well, and the new fighting system offers a lot of options on how to dispose of your enemies, apart from the rather repetitive, simplistic boss fights. At the outset, the story shows a lot of promise, but by the end, it's too muddled and confusing to really care about anymore. The cut-scenes are well made, however, and it's easy to feel sorry for the Prince during them. All of those feelings are washed away when the actual gameplay starts up again, though, as the new “dark” feel falls totally flat. The new Prince is a total jerk during gameplay. You know that the mature attitude is forced when your character starts spouting such profound lines as “You should be honored to die by my sword!”, “I am the Prince of Persia! and a King of Blades!” or simply “RAAAAAH!!!!” when you break a pot with your sword.
Graphics and Sound
The graphics in Warrior Within, while technically nice, are brought down by a design team that seems to have been told “Remember, we want this to be dark and mature, so make sure you make everything as monochromatic and lifeless as possible.” As far as sound goes, Warrior Within isn't exactly a joy to listen to. The music is mostly heavy rock-centered, but anyone knows that nu-metal boy bands have no business getting anywhere near one of the games in the classic Prince of Persia franchise. The in-game voice-acting is horrible, as well, and the enemies' voices sound like nails on a chalkboard. The entire game feels a bit rushed, too, with the music cutting in and out at the wrong times, and you will frequently run into glitches, like running through a wall, or an enemy disappearing before your eyes. Mediocre work in these categories, and it all feels a bit unpolished.
NOTE: This game features an option to turn the blood off, which is why it earned a “heavy” rating, as opposed to “extreme”. The violence is extreme, and the Prince has moves that allow him to cut, stab, strangulate, or decapitate enemies in projectile fashion, meaning that the enemies' disembodied heads fly about twenty feet in a sickening display of splattering blood, or he can slice them in half head-to-toe, or side-to-side. However, it must be noted that when blood is turned off, enemies do not lose any body parts, they simply keel over.
The game opens with a full-screen shot of the villainess' unclothed rear-end, which can't mean anything good for the rest of the game. The same villainess is “clothed” in what looks like a skimpier version of Ivy from Soul Calibur's outfit. You didn't think that's possible, but she proves us all wrong. Another character, Kaileena, wears a dress that is totally open in the front, and exposes much of her ample chest. Some female enemies, called Blade Dancers, make sexual comments to the Prince like “this position suits you” or “the pain is so pleasurable” WHILE THEY'RE KILLING YOU. Totally unnecessary stuff here, and yet another byproduct (or tool) of marketing the game to an older crowd.
Language and other negative elements
As far as language, their are two swears in the game, one is uttered when the Prince screams “Die! You b******!” at the Dakaka, and the other when he takes a slash to the face from the villainess, and screams. “You b****!”. Some may be offended by the game's more fantastical elements, like the Sands of Time, or magical creatures and objects. It's nothing above the level of, say, Lord of the Rings, though.
Warrior Within feels like a missed opportunity. It has the makings of greatness, but it gets dragged down by the new bad attitude that has infested the game. I feel foolish because it was one of my own most anticipated games. It's also almost impossible to recommend to Christians, as well, because of its explicit violent and sexual content. I say bah to you, Ubi Soft.
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Year of Release — 2004
2 stars, Action, Game Cube (Nintendo), M (Mature), Ubi Soft
Disclaimer: The opinions expressed in this Spotlight review are those of the reviewer (both ratings and recommendations), and do not necessarily reflect the opinions of Eden Communications or the Christian Answers Network.
About this game
- ERSB Rating:
- Review Published:
- January 24, 2008 / 1:49 pm
- Game Cube
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