<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Braid</title>
	<atom:link href="http://guide2games.org/2008-reviews/1443/braid/feed/" rel="self" type="application/rss+xml" />
	<link>http://guide2games.org/2008-reviews/1443/braid/</link>
	<description>Christian Spotlight's Game Reviews</description>
	<lastBuildDate>Sun, 14 Mar 2010 07:30:30 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Ray1</title>
		<link>http://guide2games.org/2008-reviews/1443/braid/comment-page-1/#comment-2809</link>
		<dc:creator>Ray1</dc:creator>
		<pubDate>Mon, 08 Jun 2009 21:51:32 +0000</pubDate>
		<guid isPermaLink="false">http://guide2games.org/?p=1443#comment-2809</guid>
		<description>Things about Monster from Gameinformer&#039;s 10 most pathetic enemies. 
The fate endured by these creatures is the bleakest in all of gaming history. Not only do they look like ugly grapefruits with dreadlocks, but their short lives usually consist of being shot out of a cannon, landing on flaming spikes, then being forced to relive the experience in an endless loop. It could almost be sad if it wasn&#039;t hilarious. Thank you it was the ninth out of ten worst enemies.  Bob the Killer goldfish from Earthworm Jim was tenth on the list. Sorry it is so long!</description>
		<content:encoded><![CDATA[<p>Things about Monster from Gameinformer&#8217;s 10 most pathetic enemies.<br />
The fate endured by these creatures is the bleakest in all of gaming history. Not only do they look like ugly grapefruits with dreadlocks, but their short lives usually consist of being shot out of a cannon, landing on flaming spikes, then being forced to relive the experience in an endless loop. It could almost be sad if it wasn&#8217;t hilarious. Thank you it was the ninth out of ten worst enemies.  Bob the Killer goldfish from Earthworm Jim was tenth on the list. Sorry it is so long!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: G</title>
		<link>http://guide2games.org/2008-reviews/1443/braid/comment-page-1/#comment-2182</link>
		<dc:creator>G</dc:creator>
		<pubDate>Fri, 06 Mar 2009 16:23:58 +0000</pubDate>
		<guid isPermaLink="false">http://guide2games.org/?p=1443#comment-2182</guid>
		<description>i read an interesting article somewhere that argued that braid was actually about the development of Nuclear energy.

Yeah the ending to this is like the twist in bioshcok its like stepping out into the road and getting hit by a Bus. utterly devestating and you never see it coming.</description>
		<content:encoded><![CDATA[<p>i read an interesting article somewhere that argued that braid was actually about the development of Nuclear energy.</p>
<p>Yeah the ending to this is like the twist in bioshcok its like stepping out into the road and getting hit by a Bus. utterly devestating and you never see it coming.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Diego</title>
		<link>http://guide2games.org/2008-reviews/1443/braid/comment-page-1/#comment-1860</link>
		<dc:creator>Diego</dc:creator>
		<pubDate>Thu, 08 Jan 2009 06:48:32 +0000</pubDate>
		<guid isPermaLink="false">http://guide2games.org/?p=1443#comment-1860</guid>
		<description>@ Martin:

Before posting you may want to think about your answers for a bit. Good thing you are probably mistaken.

For those still out here, if you dig deeper into Braid, you will learn that the &quot;ending&quot; isn&#039;t as literal as you may think. Think for a second, if the princess wasn&#039;t a person at all.</description>
		<content:encoded><![CDATA[<p>@ Martin:</p>
<p>Before posting you may want to think about your answers for a bit. Good thing you are probably mistaken.</p>
<p>For those still out here, if you dig deeper into Braid, you will learn that the &#8220;ending&#8221; isn&#8217;t as literal as you may think. Think for a second, if the princess wasn&#8217;t a person at all.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Colonel Link</title>
		<link>http://guide2games.org/2008-reviews/1443/braid/comment-page-1/#comment-1800</link>
		<dc:creator>Colonel Link</dc:creator>
		<pubDate>Fri, 19 Dec 2008 20:39:20 +0000</pubDate>
		<guid isPermaLink="false">http://guide2games.org/?p=1443#comment-1800</guid>
		<description>@&lt;a href=&quot;#comment-1798&quot; rel=&quot;nofollow&quot;&gt;Cameron&lt;/a&gt;: 
Yep. That&#039;s just great.</description>
		<content:encoded><![CDATA[<p>@<a href="#comment-1798" rel="nofollow">Cameron</a>:<br />
Yep. That&#8217;s just great.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Cameron</title>
		<link>http://guide2games.org/2008-reviews/1443/braid/comment-page-1/#comment-1798</link>
		<dc:creator>Cameron</dc:creator>
		<pubDate>Fri, 19 Dec 2008 17:44:26 +0000</pubDate>
		<guid isPermaLink="false">http://guide2games.org/?p=1443#comment-1798</guid>
		<description>@ Martin

I purposely left that entire part of the story out so people would be totally in the dark when the ending smashed into them like a ton of bricks. I hope people don&#039;t read the comments who haven&#039;t beaten the game, because you just ruined the ending for them.</description>
		<content:encoded><![CDATA[<p>@ Martin</p>
<p>I purposely left that entire part of the story out so people would be totally in the dark when the ending smashed into them like a ton of bricks. I hope people don&#8217;t read the comments who haven&#8217;t beaten the game, because you just ruined the ending for them.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Martin</title>
		<link>http://guide2games.org/2008-reviews/1443/braid/comment-page-1/#comment-1630</link>
		<dc:creator>Martin</dc:creator>
		<pubDate>Fri, 14 Nov 2008 12:45:57 +0000</pubDate>
		<guid isPermaLink="false">http://guide2games.org/?p=1443#comment-1630</guid>
		<description>From the review:
&quot;Our main hero never gives up. He fights and trudges on, no matter what is in his way. He longs to save the princess. He never shows any sign of ‘giving up’ in any way. He ignores what other people say about him, his adventure or his princess. Nothing can stop him. That determination is really cool in my book. It shows that he really loves this princess.&quot; 

Sorry to inform you about this, but I think you have entirely misunderstood the ending of the game. Without giving too many spoilers away I can say, that the games ending definately reveals, that the princess actually has spend all of the game running away from the protagonist, who, according to hints in the artwork of the game, is abusive and alchoholic. 
Braid is a great game no question, but from a Christian perspective (I&#039;m atheist myself) I would find it disturbing that it&#039;s not revealed untill the end that you have been playing an evil character all along.</description>
		<content:encoded><![CDATA[<p>From the review:<br />
&#8220;Our main hero never gives up. He fights and trudges on, no matter what is in his way. He longs to save the princess. He never shows any sign of ‘giving up’ in any way. He ignores what other people say about him, his adventure or his princess. Nothing can stop him. That determination is really cool in my book. It shows that he really loves this princess.&#8221; </p>
<p>Sorry to inform you about this, but I think you have entirely misunderstood the ending of the game. Without giving too many spoilers away I can say, that the games ending definately reveals, that the princess actually has spend all of the game running away from the protagonist, who, according to hints in the artwork of the game, is abusive and alchoholic.<br />
Braid is a great game no question, but from a Christian perspective (I&#8217;m atheist myself) I would find it disturbing that it&#8217;s not revealed untill the end that you have been playing an evil character all along.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
