Star Wars Knight of the Old Republic II: The Sith Lords

A worthy sequel to one of the best games of all time, but could've done without some of the language and sexual content.
Colonel Link - Staff Reviewer

Content at a glance:

Violence: You kill hundreds* of human and alien enemies with your lightsaber (no blood). A couple of enemies are gruesome looking.

Sexual Content: Some sexual references and indecently dressed women*.

Language: D##n and Hell are both said 5 to 20* times.

Spiritual Issues: You are often made to question whether an apparently good choice you made was the right thing to do. The lines between good and evil are blurred. The Force is discussed many times.

*Note: The choices you make and the places you go affect the type of content you will see.

Star Wars Knights of the Old Republic II: The Sith Lords (KOTOR 2 here-after) is the sequel to the critically acclaimed 2003 Game of the Year, Knights of the Old Republic.

Plot:
The game starts out one of 2 ways: Either you take time to play the “tutorial level”, in which case you will play as a droid and try to stabilize your ship while keeping the only survivor alive. If you choose to skip this level, you will start the game waking up in the med section of a mining facility. You will eventually leave the facility and explore many, many planets, although the game is a bit more linear than the first. The story is much more complex, but not as enjoyable as KOTOR’s due to it’s dark nature and confusing ending.

Kotor

Graphics: The game has some of the best graphics on the Xbox, but they’re not that big a step up from the first one. The outdoor environments are very detailed, but the indoor ones are quite drab and colorless. The character models are pretty good, but the lip syncing could have been much better.

Gameplay: The controls fairly intuitive and respond well. The gameplay itself is like most other RPG’s: You will spend most of your time walking around talking to people and completing missions. Combat is turned based, but works quite well, and looks very nice. Whenever your character levels up, you can either manually choose which abilities you want to improve, or you can let the computer decide for you. There are also some vehicle and turret mini games, which help to vary the action.

Once again, you have the ability to choose between male, female and you can also choose from 3 classes: Sentinel, Guardian and Consular. Each of these plays out differently, with one class having more emphasis on the force, and another class on combat.

Another touch of variety is the ability to play as your team members. Although this isn’t available for dialogue sequences, you can walk around and fight as the other members of your party.

Violence: Same as the movies and other Star Wars games. You can hack with your lightsaber, and enemies will eventually die, but they just fall over and lie on the ground. There is no blood or gore at all. One of the enemies looks like his body has been cut up and pieced back together, and he’s a bit gruesome. You discover a Jedi master murdered, and she is laying in a pool of blood.

Kotor 2

Sexual Content: Some sexual remarks. One of the characters you first meet sees you in your “underwear” (don’t worry, it’s decent), and when you get some “real clothes” you hear him mutter under his breath “dang”. If you play as a male character, you will meet a character who wants to train you in the Echani arts. Unfortunately, this is done in underwear, and she wears a skimpy two piece. However, you can tell her to put on clothes (but she’ll take them off the next time you train). There is a part where you (if you chose to be a woman) or one of your female team members can dress up in the princess Leah slave costume and dance for a Hutt (this only happens in a hard to find sidequest, although you do get to keep the costume). If you talk to Kreia after a certain time and after doing certain things, she will ask you to refrain from “mating” with any of the crew members.

Language: D**n and Hell are said between 5 and 20 times, depending on who you talk to and what dialog choices you make. But that’s not bad considering it’s around a 35 hour game.

Spiritual Content: The Force, as in everything having to do with Star Wars. The line between good and evil is blurred, and you won’t always know if what you did was right.

Conclusion: Although some things are better then the first, the original KOTOR’s story was so much more enjoyable that I have to give it the win. That said, KOTOR II is still very fun to play, has a lot of replay value, and is a must play for Star Wars and RPG fans.




Disclaimer: The opinions expressed in this Spotlight review are those of the reviewer (both ratings and recommendations), and do not necessarily reflect the opinions of Eden Communications or the Christian Answers Network.

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