Castlevania: Symphony of the Night

Fast-paced, vampire hunting action.
Reviewed By: Theophilus - Guest Reviewer
Content at a glance:

Violence: Mild blood is shown in most cases when damage is given or received; more is usually shown when damage is received or when the player dies. Some enemies decapitate before dying. Two different kinds of zombies decapitate in a gruesome way; one zombie spurts blood and yells as it splits in half, the other continues to fight while being decapitated into two halves.

Adult content: Some enemy monsters are exposed; there is one that is half monster/half woman who is bare-breasted. Other suggestive monsters include a succubus and harpies. As in Order of Ecclesia the detail is lacking in their physical features and the careful positioning of limbs makes them less revealing.

Spiritual Content : A lot of demonic, occult, pagan, and other references are included. They are there in most cases to compliment the setting of the game (many are derived from Dracula myths); occult references are included primarily as some occult serve Dracula and are responsible with him being raised from the dead. Witches, monsters, and demons are fought while magic (and magical items) are sometimes used. Some boss enemies may be disturbing, including Beezelbub, Granfalloon (or Legion), etc. Weapons, items, and sub-weapons include a pentagram, holy water, holy rod, a cross, etc. It is up to the player to choose which of these will be used; you are not forced to use any of them. The player’s character (Alucard) is a vampire that has to sleep in a coffin to save the game and/or regain health. Some spells and weapons allow Alucard to regain health while damaging the enemy. He may also acquire familiars over the course of the game including a fairy, a mischievous demon, a flaming skull, a bat, and a sword. Which familiar is used (if any at all) is determined by the player.

Fast-paced, vampire hunting action.

Rating: some-issues

Violence: Mild blood is shown in most cases when damage is given or received; more is usually shown when damage is received or when the player dies. Some enemies decapitate before dying. Two different kinds of zombies decapitate in a gruesome way; one zombie spurts blood and yells as it splits in half, the other continues to fight while being decapitated into two halves.

Adult content: Some enemy monsters are exposed; there is one that is half monster/half woman who is bare-breasted. Other suggestive monsters include a succubus and harpies. As in Order of Ecclesia the detail is lacking in their physical features and the careful positioning of limbs makes them less revealing.

Spiritual Content : A lot of demonic, occult, pagan, and other references are included. They are there in most cases to compliment the setting of the game (many are derived from Dracula myths); occult references are included primarily as some occult serve Dracula and are responsible with him being raised from the dead. Witches, monsters, and demons are fought while magic (and magical items) are sometimes used. Some boss enemies may be disturbing, including Beezelbub, Granfalloon (or Legion), etc. Weapons, items, and sub-weapons include a pentagram, holy water, holy rod, a cross, etc. It is up to the player to choose which of these will be used; you are not forced to use any of them. The player’s character (Alucard) is a vampire that has to sleep in a coffin to save the game and/or regain health. Some spells and weapons allow Alucard to regain health while damaging the enemy. He may also acquire familiars over the course of the game including a fairy, a mischievous demon, a flaming skull, a bat, and a sword. Which familiar is used (if any at all) is determined by the player.

tag, , , ,


Related posts




Disclaimer: The opinions expressed in this Spotlight review are those of the reviewer (both ratings and recommendations), and do not necessarily reflect the opinions of Eden Communications or the Christian Answers Network.

About this game