<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Mirror&#8217;s Edge</title>
	<atom:link href="http://guide2games.org/2009-reviews/2974/mirrors-edge/feed/" rel="self" type="application/rss+xml" />
	<link>http://guide2games.org/2009-reviews/2974/mirrors-edge/</link>
	<description>Christian Spotlight's Game Reviews</description>
	<lastBuildDate>Thu, 09 Feb 2012 04:34:19 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.1</generator>
	<item>
		<title>By: Narwhal</title>
		<link>http://guide2games.org/2009-reviews/2974/mirrors-edge/comment-page-1/#comment-6638</link>
		<dc:creator>Narwhal</dc:creator>
		<pubDate>Fri, 04 Feb 2011 23:40:06 +0000</pubDate>
		<guid isPermaLink="false">http://guide2games.org/?p=2974#comment-6638</guid>
		<description>To me, the S word is actually kind of mild, despite its meaning. It&#039;s almost aggravating having to hear it loads of times like in this game, but it lets up right when you&#039;re starting to get sick of it, and unlike sonic says, that&#039;s GOOD! </description>
		<content:encoded><![CDATA[<p>To me, the S word is actually kind of mild, despite its meaning. It&#039;s almost aggravating having to hear it loads of times like in this game, but it lets up right when you&#039;re starting to get sick of it, and unlike sonic says, that&#039;s GOOD!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: colonel2link</title>
		<link>http://guide2games.org/2009-reviews/2974/mirrors-edge/comment-page-1/#comment-6637</link>
		<dc:creator>colonel2link</dc:creator>
		<pubDate>Fri, 04 Feb 2011 23:30:49 +0000</pubDate>
		<guid isPermaLink="false">http://guide2games.org/?p=2974#comment-6637</guid>
		<description>I take back what I said about &quot;mild language&quot;; replaying the game today, I&#039;m noticing a fair amount of S words and one GD. Still, it&#039;s infrequent enough that I don&#039;t remove my original recommendation of the game. </description>
		<content:encoded><![CDATA[<p>I take back what I said about &quot;mild language&quot;; replaying the game today, I&#039;m noticing a fair amount of S words and one GD. Still, it&#039;s infrequent enough that I don&#039;t remove my original recommendation of the game.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Guest</title>
		<link>http://guide2games.org/2009-reviews/2974/mirrors-edge/comment-page-1/#comment-5679</link>
		<dc:creator>Guest</dc:creator>
		<pubDate>Sat, 04 Sep 2010 20:46:05 +0000</pubDate>
		<guid isPermaLink="false">http://guide2games.org/?p=2974#comment-5679</guid>
		<description>I really enjoyed this game. I also really liked the music. </description>
		<content:encoded><![CDATA[<p>I really enjoyed this game. I also really liked the music.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: trebnos</title>
		<link>http://guide2games.org/2009-reviews/2974/mirrors-edge/comment-page-1/#comment-4964</link>
		<dc:creator>trebnos</dc:creator>
		<pubDate>Tue, 04 May 2010 01:48:19 +0000</pubDate>
		<guid isPermaLink="false">http://guide2games.org/?p=2974#comment-4964</guid>
		<description>It should be noted that a people&#039;s responsibility to throw off unjust government is addressed in the Bible (the Jews in Egypt), and by Thomas Aquinas&#039; writings on just war. just bringing that up. </description>
		<content:encoded><![CDATA[<p>It should be noted that a people&#039;s responsibility to throw off unjust government is addressed in the Bible (the Jews in Egypt), and by Thomas Aquinas&#039; writings on just war. just bringing that up.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Colonel Link</title>
		<link>http://guide2games.org/2009-reviews/2974/mirrors-edge/comment-page-1/#comment-3293</link>
		<dc:creator>Colonel Link</dc:creator>
		<pubDate>Fri, 14 Aug 2009 16:42:12 +0000</pubDate>
		<guid isPermaLink="false">http://guide2games.org/?p=2974#comment-3293</guid>
		<description>@&lt;a href=&quot;#comment-3287&quot; rel=&quot;nofollow&quot;&gt;sauerfreak&lt;/a&gt;: 
Oh, it definitely &lt;em&gt;shouldn&#039;t&lt;/em&gt; keep anyone from playing it, as it&#039;s an incredible game all around. But it&#039;s still very much worth mentioning.</description>
		<content:encoded><![CDATA[<p>@<a href="#comment-3287" rel="nofollow">sauerfreak</a>:<br />
Oh, it definitely <em>shouldn&#8217;t</em> keep anyone from playing it, as it&#8217;s an incredible game all around. But it&#8217;s still very much worth mentioning.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: sauerfreak</title>
		<link>http://guide2games.org/2009-reviews/2974/mirrors-edge/comment-page-1/#comment-3287</link>
		<dc:creator>sauerfreak</dc:creator>
		<pubDate>Fri, 14 Aug 2009 00:50:29 +0000</pubDate>
		<guid isPermaLink="false">http://guide2games.org/?p=2974#comment-3287</guid>
		<description>@Colonel Link

I guess it could be called, realistic, however, I&#039;m not really sure if that&#039;s how breaking bones sound. It sounded more like several 2x4&#039;s snapping together in unison. My main point, anyway, was that a sound effect (which was the main point of his comment) should not keep anyone from playing this game. That&#039;s all! No offense to anyone.

Peace. :D</description>
		<content:encoded><![CDATA[<p>@Colonel Link</p>
<p>I guess it could be called, realistic, however, I&#8217;m not really sure if that&#8217;s how breaking bones sound. It sounded more like several 2&#215;4&#8242;s snapping together in unison. My main point, anyway, was that a sound effect (which was the main point of his comment) should not keep anyone from playing this game. That&#8217;s all! No offense to anyone.</p>
<p>Peace. <img src='http://guide2games.org/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
</channel>
</rss>

