Panzer Dragoon Orta
Content at a glance:
Violence: Energy and laser beams, explosions, blood, missiles, gun fire, mechanized arms with grappling claws, and dragons.
Spirituality: Evolution. Artificial creation of life.
Language: D--- and h--- are shown in the subtitles.
Adult Content: Polygamy, some risque attire, and strong melancholy.
Misc. Negative: A boy curses and yells back at his father. A creature and her young are brutally shot down. The option to play as the enemy.
Positive: Friendship and family are encouraged. The main character and her companions show sacrifice in the face of peril.
Orta, a beautiful young woman who has been imprisoned from birth for the fear that she is a “harbinger of destruction”, is redeemed by a mysteriously armored horned dragon. The two of them then set off on a quest to reveal Orta’s past while eluding the clutches of the dreaded Empire and the bioengineered abominations of the Ancients.
Like the three installments before it, Orta is set in a post- apocalyptic future where surviving humans are scraping to survive against the tyrannical Empire and the ghastly biological creations left over by the Ancients, an advanced civilization that died out 10,000 years ago.
The game is set during a time of war, and it brings with it the expected violence that comes with war. In the opening cut scene of the game, many of the villagers who are detaining Orta are vaporized by the Empire’s Dragonmares.
Orta does her fair share of dispatching the Empire’s soldiers, Dragonmares, and other hostile creatures from the world with the energy beams emitted from her winged companion. Though combat with human adversaries is bloodless, almost all of the encounters with the nonhuman kind are not. One boss, in particular, sprays blood while shooting out bone missiles from its body to kill you.
Creatures scream in agony when hit and killed. Humans do as well during boss battles.
Though the game shows no religion in particular, the game does claim that the bio-engineered weapons left over by the Ancients evolved over the thousands of years after its demise.
The game also shows artificial creations, which it calls biological weapons, such as dragons, drones (androids), and other creatures forged by the Empire and the leftovers of the Ancients.
It is revealed that Orta was made half-drone and half-human so that the drone Abadd, the true antagonist of the game, can duplicate himself through her.
The characters speak in a fictitious dialect, though in the translation of the subtitles obscenities such as d— and h— are seen. The subtitles cannot be turned off, but the these words are rarely used and the dialogue is pretty much clean throughout.
Though the game’s mood is upbeat at times, and the ambiance is mostly luminous with color, it has a strong melancholy and angst to it, especially due to the scars of Orta’s past and her many violent confrontations with Abadd and the Empire.
Orta’s top leaves her neck and shoulder’s completely bare, but it covers her bust line. Yet, during some of the in-game cutscenes you can see some cleavage as she hunches over while riding the dragon. You can skip the cut-scenes, however, and the in-game camera angles never really give an upclose view of her chest.
Another character named Mobo has a very revealing outfit that leaves his rear exposed, as well as his stomach. Though this is mostly revealed in the pictures of him in the game’s art gallery, there is one cut scene in the game that exploits this, as well. However, the in-game camera does not zoom in enough to really see anything, and the player can skip the cutscene, which is right after the CGI cutscene at the end of the game’s third stage.
During one of the alternate subquests of the game, a boy swears at his father and angrily yells at him to not go on a mission with the Empire.
As the player progresses through the game, they unlock an option to play the game through the Empire’s eyes, one of the game’s major antagonists. Though beating the scenario does not alter Orta’s ending, you still get to commit the evil acts the empire inflicts on the Wormriders and others who wish to be free of their tyranny. This scenario is completely avoidable, however, and it is not needed to be played to complete the game nor to unlock other content in the game.
After Orta defeats the boss at the end of stage 5, it is revealed the creature was hunting Orta and her dragon to feed her young. Abadd then comes out of no where and brutally shoots down the battered mother and her young, to Orta’s disdain.
Orta and the dragon develop a strong bond. Her dragon selflessly protects her, and Orta shows deep concern for the dragon as the strains of battle take it’s tole on it through the game.
After Orta explains the pain she feels from being treated as an outcast all of her life, the wormriders befriend her.
When Abadd tries to force Orta to be one with him in means to conquer the world, she refuses.
Mobo and many wormriders risk their lives in the end the of the game to put an end to the Empire’s rule of the world.
Orta’s fast-paced action, vivid world, colorful characters, and a plethora of unlockable material give the player plenty to enjoy. However, the intense and non-stop action is not recommendable for anyone younger 12 or 13, nor for anyone who is sensitive to taking lives.
Disclaimer: The opinions expressed in this Spotlight review are those of the reviewer (both ratings and recommendations), and do not necessarily reflect the opinions of Eden Communications or the Christian Answers Network.
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