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	<title>Guide 2 Games &#187; Bethesda Softworks</title>
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	<description>Christian Spotlight's Game Reviews</description>
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		<title>The Elder Scrolls 3: Morrowind</title>
		<link>http://guide2games.org/2009-reviews/2446/the-elder-scrolls-3-morrowind/</link>
		<comments>http://guide2games.org/2009-reviews/2446/the-elder-scrolls-3-morrowind/#comments</comments>
		<pubDate>Wed, 22 Jul 2009 15:26:48 +0000</pubDate>
		<dc:creator>Guest Reviewers</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Bethesda Softworks]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Some Issues]]></category>
		<category><![CDATA[T (Teen)]]></category>

		<guid isPermaLink="false">http://guide2games.org/?p=2446</guid>
		<description><![CDATA[(Note: This review reflects content in the XBox and unmodded PC versions of Morrowind. Fan-made content can be added to the PC version of Morrowind; the content of mods is very diverse and is outside the scope of this review.) Morrowind was Bethesda&#8217;s vision of the perfect RPG: a world with no limits. You can [...]]]></description>
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		<slash:comments>12</slash:comments>
		</item>
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		<title>Fallout 3</title>
		<link>http://guide2games.org/2009-reviews/1764/fallout-3/</link>
		<comments>http://guide2games.org/2009-reviews/1764/fallout-3/#comments</comments>
		<pubDate>Thu, 23 Apr 2009 13:37:35 +0000</pubDate>
		<dc:creator>Dustin Bailey</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PS 3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Bethesda Softworks]]></category>
		<category><![CDATA[M (Mature)]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[Strong Caution]]></category>
		<category><![CDATA[ZeniMax Media]]></category>

		<guid isPermaLink="false">http://guide2games.org/?p=1764</guid>
		<description><![CDATA[Fallout 3 by Rexman, trachean Easily among the most highly-anticipated games of all time, Fallout 3 hit store shelves late in 2008. Sporting a rich role-playing experience, unique play mechanics, and impressive next-gen graphics, the game aimed to take the gaming world by storm. Developer Bethesda promised a deeply immersive game, and it is safe [...]]]></description>
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		<slash:comments>67</slash:comments>
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		<item>
		<title>The Elder Scrolls IV: Oblivion</title>
		<link>http://guide2games.org/2008-reviews/487/the-elder-scrolls-iv-oblivion/</link>
		<comments>http://guide2games.org/2008-reviews/487/the-elder-scrolls-iv-oblivion/#comments</comments>
		<pubDate>Tue, 18 Mar 2008 14:29:55 +0000</pubDate>
		<dc:creator>Guest Reviewers</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PS 3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[3 stars]]></category>
		<category><![CDATA[Bethesda Softworks]]></category>
		<category><![CDATA[M (Mature)]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://guide2games.org/2008/03/18/the-elder-scrolls-iv-oblivion/</guid>
		<description><![CDATA[<img class="g2g-image" src="http://guide2games.org/wp-content/uploads/2008/03/oblivion-1.png" height="50" width="50" border="0" hspace="4" vspace="4" alt="The Elder Scrolls IV: Oblivion.  Illustration copyrighted." title="The Elder Scrolls IV: Oblivion.  Illustration copyrighted." />
<div class="g2g-summary">Before I begin this review I want everyone to know this game was originally released with a "T" rating. ESRB later changed the rating to "M" due to a few missions that are a bit...inappropriate for some teens. Some of these missions include prostitution (implied), theft, and murder. I will get into each incidence(s) later. All that aside though, this game is amazingly and beautifully done. Truly a next-gen game of it's time, and even leaves a few of the newest releases in the dust when it comes to graphics and especially game play. Truly superb.
</div>]]></description>
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		<slash:comments>48</slash:comments>
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		<title>Knights of the Nine (Elder Scrolls IV Oblivion Expansion)</title>
		<link>http://guide2games.org/2008-reviews/408/knights-of-the-nine-elder-scrolls-iv-oblivion-expansion/</link>
		<comments>http://guide2games.org/2008-reviews/408/knights-of-the-nine-elder-scrolls-iv-oblivion-expansion/#comments</comments>
		<pubDate>Tue, 11 Mar 2008 14:30:09 +0000</pubDate>
		<dc:creator>boyward</dc:creator>
				<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[4 Stars]]></category>
		<category><![CDATA[Bethesda Softworks]]></category>
		<category><![CDATA[M (Mature)]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://guide2games.org/2008/03/11/knights-of-the-nine-elder-scrolls-iv-oblivion-expansion/</guid>
		<description><![CDATA[<img class="g2g-image" src="http://guide2games.org/wp-content/uploads/2008/03/kightsofthenine-1.png" height="50" width="50" border="0" hspace="4" vspace="4" alt="Knights of the Nine (Elder Scrolls IV Oblivion Expansion).  Illustration copyrighted." title="Knights of the Nine (Elder Scrolls IV Oblivion Expansion).  Illustration copyrighted." />

<div class="g2g-summary">Although it's shorter than Oblivion's other expansion pack, Shivering Isles, Knights of the Nine's emphasis on bravery, honor, and redemption makes it a much better choice for Christian gamers wishing to extend their role-playing experience in Tamriel.  And like Tolkien's Lord of the Rings and Lewis' Narnia series, the story has some neat parallels to the truths taught in Scripture.</div>]]></description>
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		<slash:comments>5</slash:comments>
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		<title>Shivering Isles (Elder Scrolls IV Oblivion Expansion)</title>
		<link>http://guide2games.org/2008-reviews/279/shivering-isles-elder-scrolls-iv-oblivion-expansion/</link>
		<comments>http://guide2games.org/2008-reviews/279/shivering-isles-elder-scrolls-iv-oblivion-expansion/#comments</comments>
		<pubDate>Mon, 25 Feb 2008 18:25:32 +0000</pubDate>
		<dc:creator>boyward</dc:creator>
				<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[2.5 stars]]></category>
		<category><![CDATA[Bethesda Softworks]]></category>
		<category><![CDATA[M (Mature)]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://guide2games.org/2008/02/25/shivering-isles-elder-scrolls-iv-oblivion-expansion/</guid>
		<description><![CDATA[<img class="g2g-image" src="http://guide2games.org/wp-content/uploads/2008/02/shivering-isles.png" height="50" width="50" border="0" hspace="4" vspace="4" alt="Shivering Isles (Elder Scrolls IV Oblivion Expansion).  Illustration copyrighted." title="Shivering Isles (Elder Scrolls IV Oblivion Expansion).  Illustration copyrighted." />

<div class="g2g-summary">Having played through all of Oblivion, I was eager to sample the first full expansion pack, Shivering Isles.  In some ways the Isles are more of the same: same music, same humanoid character models, same quest structure, same glitchy game code.  But whereas the land of Tamriel (the kingdom you play in Oblivion) was traditional and rather stale, the Shivering Isles are colorful and fantastic, much Alice's Wonderland.  This is because the Isles themselves are a reflection of the mind of its ruler: Lord Sheogorath.  And like every other citizen in the Realm of Madness, Lord Sheogorath is insane.  Like the guard tells you before you walk through the door, perfectly normal people go in, but they come out raving lunatics, their minds the property of Lord Sheogorath.</div>]]></description>
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		<slash:comments>1</slash:comments>
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